Pyramid-Based Computer Graphics

J. M. Ogden, E. H. Adelson, J. R. Bergen, and P. J. Burt

Published in
RCA Engineer, vol. 30(5), pp. 4-15 (1985).
This paper describes pyramid solutions to graphics problems that have proven difficult in other image representations. The "physics simulation" approach grows more out of the physics and mathematical modelling traditions. Greater realism can be achieved by using the physics simulation approach but the complexity and computation time are vastly increased over the multiresolution pyramid approaches described here.