Pyramid-Based Computer Graphics
J. M. Ogden, E. H. Adelson, J. R. Bergen, and P. J. Burt
RCA Engineer, vol. 30(5), pp. 4-15 (1985).
This paper describes pyramid solutions to graphics problems that have proven
difficult in other image representations. The "physics simulation" approach grows
more out of the physics and mathematical modelling traditions. Greater
realism can be achieved by using the physics simulation approach but the
complexity and computation time are vastly increased over the multiresolution
pyramid approaches described here.